local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 1012
L0_1.ActorAlias = "1012"
L1_1 = {}
L1_1.q101201 = 101201
L1_1.q101202 = 101202
L1_1.q101203 = 101203
L1_1.q101204 = 101204
L1_1.q101205 = 101205
L1_1.q101206 = 101206
L1_1.q101207 = 101207
L1_1.q101208 = 101208
L1_1.q101209 = 101209
L1_1.q101210 = 101210
L1_1.q101211 = 101211
L1_1.q101212 = 101212
L1_1.q101213 = 101213
L1_1.q101214 = 101214
L1_1.q101215 = 101215
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Alias = "Paimon"
L1_1.Script = "Actor/Quest/Q352/Paimon"
L1_1.ID = 1005
L0_1.PaimonData = L1_1
L1_1 = {}
L1_1.Alias = "Npc10232"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 10232
L0_1.ZhongliData = L1_1
L1_1 = {}
L1_1.Alias = "Npc201301"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 201301
L0_1.BolaiData = L1_1
L1_1 = {}
L1_1.Alias = "Npc201601"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 201601
L0_1.LanjieData = L1_1
L1_1 = {}
L1_1.Alias = "Npc201501"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 201501
L0_1.QimingData = L1_1
L1_1 = {}
L1_1.Alias = "Npc208301"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 208301
L0_1.YingerData = L1_1
L1_1 = {}
L1_1.Alias = "PointData101201"
L1_1.ID = 71700095
L0_1.PointData01 = L1_1
L1_1 = {}
L1_1.Alias = "PointData101203"
L1_1.ID = 71700095
L0_1.PointData03 = L1_1
L1_1 = {}
L1_1.Alias = "Q1012Bucket"
L1_1.ID = 71700105
L0_1.BucketData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 10121001
L3_1.audioEvtName = ""
L3_1.duration = 6
L4_1 = {}
L4_1.dialogID = 10121002
L4_1.audioEvtName = ""
L4_1.duration = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.Story1 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 10121003
L3_1.audioEvtName = ""
L3_1.duration = 6
L2_1[1] = L3_1
L1_1.Story2 = L2_1
L0_1.NarratorData = L1_1
return L0_1
